音频应用场景。
Constants
-
ChatRoomEntertainment → const AudioScenario
娱乐应用,需要频繁上下麦的场景。
@JsonValue(1)
const AudioScenario(1)
-
ChatRoomGaming → const AudioScenario
游戏开黑。
@JsonValue(5)
const AudioScenario(5)
-
Default → const AudioScenario
默认音频应用场景。
@JsonValue(0)
const AudioScenario(0)
-
Education → const AudioScenario
教育应用,流畅度和稳定性优先。
@JsonValue(2)
const AudioScenario(2)
-
GameStreaming → const AudioScenario
游戏直播应用,需要外放游戏音效也直播出去的场景。
@JsonValue(3)
const AudioScenario(3)
-
ShowRoom → const AudioScenario
秀场应用,音质优先和更好的专业外设支持。
@JsonValue(4)
const AudioScenario(4)
-
values → const List<AudioScenario>
A constant List of the values in this enum, in order of their declaration.
const List<AudioScenario>
Properties
-
The hash code for this object. [...]
read-only, inherited
-
index → int
The integer index of this enum.
final
-
A representation of the runtime type of the object.
read-only, inherited
Methods
-
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
-
[toString](https://docs.AR.io/cn/Video/API Reference/flutter/rtc_engine/AudioScenario/toString.html)() → String
Returns a string representation of this object.
override
Operators
-
operator ==(Object other) → bool
The equality operator. [...]
inherited